DK Global, Inc. - Redlands, California
Tags: Animation & VFX / Television / Film, Art / Animation / Graphic Design, Modeling (Objects / Worlds / Environments) , Modeling (Character), Animation (Hair/Fur/Skin), Animation (Object), Texturing 3D, 3D Art, Compositing, Rigging (Character), Lighting, Photoshop, 3D Studio Max, Vray, After Effects
USC School of Cinematic Arts - Los Angeles, California
Tags: Software / Tools / Technology, Engineer / Programmer, Manage / Train Staff, Pipeline / Scheduling / Asset Mgmt, Testing / QA / Debugging, Provide Technical Support, Multi-Cam setup, recording, live streaming, Researching and procuring needed equipment, Sony cinema and broadcast cameras, Blackmagic switchers and HyperDeck recorders, Camera Tracking using OptiTrack cameras and Motive, Unreal, Windows, Motive, Softron, OBS Studio
University of Tampa - Tampa, Florida
Tags: Education / Instruction, Art / Animation / Graphic Design, 3D Modeling, 3D Animation
University of Miami Department of Interactive Media - Coral Gables, Florida
Tags: Education / Instruction, Professor / Instructor / Teacher, MAYA, Blender
East TN State University Dept of Digital Media - Johnson City, Tennessee
Tags: Education / Instruction, Professor / Instructor / Teacher, Adobe Creative Suite, Unreal, ZBrush, Nuke, MAYA
Larian Studios - Dublin, Ireland
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Systems, MAYA, Motion Builder, blueprints
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Systems, MAYA, blueprints
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Rigging (Character), MAYA
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Animation Systems, MAYA, Motionbuilder, blueprints
Tags: Video Games / Entertainment Software, Art / Animation / Graphic Design, Rigging, Tools, Animation Systems, Python, C#, MAYA, Motionbuilder, C++
Meshcapade is creating realistic human avatars for use in research, apparel, biomechanics, virtual reality and film. Using machine learning and advanced graphics, we model the nuances of how humans...