Stardock - Plymouth, Michigan
Tags: Video Games / Entertainment Software, Engineer / Programmer, Oversee porting of cutting-edge game software tech, Manage TRC compliance across multiple console plat, Implement low level systems such as windowing, con, Architect, build and maintain core systems in mode, Write technical documents describing core systems., Mentor and collaborate with other developers., Work closely with Design, Production, and Art to d, Manage timelines and milestones to meet stakeholde, Work closely with production and QA to address bug, Perforce, Multithreaded Programming, Atlassian Jira, Unreal Engine 5, Strong C++ development experience, Modern graphics API
Dreamhaven - Irvine, California
Tags: Video Games / Entertainment Software, Engineer / Programmer, Profiling, Engine / New Technology, Extend feature set on render engine code, performance optimization, Console development, • Work with internal and external creative teams t, HLSL, 3D Graphics / Rendering, CPU and GPU optimizations , C++, Unreal Engine, DirectX12, Vulkan API