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Sucker Punch Productions

Bellevue, Washington - United States
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Environments Concept Artist

Description

Our ideal candidate has advanced digital painting technique as well as mastery in the 'traditional' technical and artistic skills of composition, color theory and draftsmanship. We are looking for someone with the creativity to visualize a scene and/or environment, the ability to create detailed thumbnails offering different solutions/ideas, and the experience to guide that scene through production. We need the visionary 'big picture' conceptual masterpieces that will set the tone for a whole area/level as well as more production-bound solutions to detail-oriented challenges that are a part of day-to-day production, such as painting over screenshots to answer specific questions from modelers and texture artists, resolving design issues on structural components as well as vehicles and props, all the way to gathering and organizing reference material as additional support for the environment team.

Job Description:
* Utilize your talent and visionary creativity to create highly detailed and unified artwork to set the tone for the game
* Create and compose scenes and images that draw players into the experience
* Take designs and flesh them out into usable assets for the development team
* Integrate with the environment artists while be mindful of production requirements and technical limitations
* Work closely with the art director and and game-design team to develop and maintain the vision and artistic direction

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