Art Technologist
Description
Work on the nexus of art and tech in Earth Eternal - our recently launched MMO. You'll be joining a small team at a venture-backed independent developer led by experienced management. We're located in San Francisco, in the lovely North Beach area of the city.
• Create visually stunning particle systems and effects to enhance the combat and creatures in the game.
• Make and adjust shaders and materials to help make all characters, items, and objects look the best.
• Construct environments for zones and dungeons. (Sky textures, fog, environment particles, etc.)
• Debug art assets that are working incorrectly in the game.
• Import art created by contractors into the game, including armor, creatures, animations, props, and items.
• Assist the other artists in any technical issues that may arise during production.
• Work with the engineers to help optimize art assets to run smoothly in the game engine.
This Job is no longer active!