Sabre Software Engineer
Description
The Sabre Software Engineer is responsible for maintaining Sabre (Flame/Inferno) and Compositing department software and scripts. Will assist Sabre artists and compositors with technical support under the guidance of the department leads. Will work with other departments (IS, IT, R&D) to maintain consistency and integrate tools with the other Computer Graphics departments. Will work with the artists to develop new tools and techniques to improve creativity and efficiency within the departments.
* Develop, design, write, distribute and document applications, plugins, and scripts used by the Sabre and Compositing Departements.
* Collaborate with artists and technology leads to help develop new plugins, applications and scripts.
* Troubleshoot and update both external and internal software.
* Maintain working relationships with tech support from 3rd party software vendors.
* Work with artists and supervisors on productions to solve workflow bottlenecks.
* Work directly with artists to troubleshoot individual scripts and solve challenges specific to a particular shot or sequence.
* Monitor and troubleshoot I/0 and rendering technology unique to ILM's Sabre Department.
* Create and update technical department documentation for artists and other support personnel to use as reference.
* Collaborate with the department supervisors in setting up and maintaining resources and standards for the department.
* Try to anticipate potential problems before they occur and follow through on every task assigned.
* Keep everyone in the loop and up-to-date on the status of all tasks.
* Manage time effectively and prioritize tasks in a production oriented environment.
* Listen well to directions and ask questions to confirm that directions are clearly understood.
* Quickly learn new software, operating systems scripting languages, and procedures.
* Coordinate with other departments to help manage site-wide technology resources.
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