Systems Designer
Description
ZeniMax Online Studios is looking for experienced Systems Designers to help develop and polish our game systems – combat, economy, items, NPCs, etc. for our innovative and high-profile next generation MMO.
Responsibilities:
• Responsible for getting individual systems and features into a final, polished in-game state, from document draft through working with Tech to final implementation and Content to integrate them into the game world
• Create systems-driven data that the Content team can easily draw upon (items, abilities, NPC behaviors), using our toolset.
• Collaborate with all of our departments to develop and refine these systems.
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