Massive/Crowd AI Programmer
Description
The Massive/Crowd AI Programmer will work alongside the Crowd Lead to help implement the crowd pipeline from modelling, rigging, mocap, data integration and AI/brains development to simulation and rendering. During pre-production and production, he/she will help define and program the necessary mocap actions and brains for use in current and future projects. They will work within a team of artists and programmers in creating crowd sims and rendering for shot compositing. The position requires a high degree of technical and artistic skills and a strong team dynamic.
Principal Duties and Responsibilities
- Work closely with the Crowd Lead and CG Supervisor to realise the client’s vision and meet the budget and scheduling demands of the project.
- With the Crowd Lead, help define crowd pipeline for shot production
- Work with mocap cleanup artists to process mocap data into pipeline and action trees
- Program the crowd AI brain system appropriate for the type of shots required
- Create crowd simulations, pre-visualizations and render final crowd shots
- Troubleshoot production and technical problems, and work to minimize their impact
- Ensure pipeline development follows studio standards and conventions
- Design/Program crowd AI system for the production with scalability in mind for use in future projects within the studio
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