Shader Writer: Animation Lab - Israel
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- Job Description and Responsibilities:
- Works with the Modeling, Art, Digital Paint, and Lighting departments to create Shaders (Renderman Shading Language) that provide the surface color, texture and illumination properties of all of the objects in the film, created using programming techniques and digital paint.
- Requirements:
- UNIX/LINUX operating system experience and education in Computer Science, Mathematics or Engineering is desirable. Ability to program in a scripting language or high-level language is helpful. Strong preference for those who can program in Gelato/RenderMan Shading Language. Must be willing to relocate.
- Desired Skills and Pluses:
- An art background which shows a thorough understanding of visual balance, texture, color, light and form. A thorough sense for material properties is necessary.

