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Junction Point/Disney Interactive Studios

Austin, Texas - United States
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Contract VFX Artist

Description

Founded by Warren Spector, Junction Point Studios (JPS) joined Disney Interactive Studios (DIS) in September of 2007 and is quickly growing. While DIS is part of the larger Walt Disney Company, we still have the autonomy of a smaller developer/publisher without many of the risks and restrictions associated with start-ups.

Comprised of experienced game developers from places like Origin, Looking Glass, Electronic Arts, Sony, Sony Online, Digital Anvil, NC Soft, Rare and many more, we believe long-term success can best be achieved by delivering games of the highest quality – in game play and presentation, notably on time and budget. While hard work and commitment to quality is important, quality of life is equally important and our goal is to create an environment that fosters a superior work/life balance.

We are currently looking for a Contract Mid to Senior Level VFX Artist. If you’re interested in joining the DIS Junction Point family, please submit your resume to DISJunctionPointRecruiting@disney.com.

Primary Responsibilities
• Maintain a consistent art style under the direction of the Lead VFX Artist
• Collaborate with designers, programmers and other members of the art team and works closely with the tools and engine depts. to prototype and test new technology
• Work from specs, concept art or photo reference to create visual effects and animated events
• Create, and implement real-time particle effects and animated shaders
• Model, texture, animate, light and optimize VFX assets under direction of Senior / Lead Artists
• Understand memory and frame-rate budgets and works within those constraints
• Technically minded and comfortable using scripting tools to trigger effects based on game events
• Learn Proprietary software as required

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