Technical Artist/Rigger
Description
Technical Artist/Rigger
We are looking for a Technical Animator for a major MMORPG based on the Marvel Universe. They will play a critical role in building our game world, and helping to create an efficient pipeline and team process. The ideal candidate will have at least 2 to 5 years technical animation experience shipping at least 2 commercial titles with emphasis on technical animation.
Responsibilities:
Work closely with the Animation Lead developing, defining and maintaining high-end animation pipelines and rigging solutions.
Rig all characters and props in the game.
Set up all ragdolls and clothing objects in the game.
Set up and tweak in-game ik solutions
Create and maintain pipeline tools
Proactively solve problems or game bugs.
Work with team members of other disciplines. Such as, communicating with game-play programmers for implementing character mechanics.
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