Monolith Productions Company Logo

Monolith Productions

Kirkland, Washington - United States
View all jobs at this company »

Graphic Designer, UI

Description

To apply, please visit us at http://www.lith.com/jobs.asp?j=art1

Summary
Create a fluid and compelling user-interface experience for both consoles and PCs on-time, on-budget and to specification. The Graphic Designer, UI, is responsible for designing, prototyping, implementing and iterating upon a game's user interface experience from the opening start screen to the closing menus. The work will encompass menus, icons, HUDs, fonts and all aspects of UI design. This job will require close collaboration with the Art Director, the Engineer Architect for UI systems and the user interface team on design, creation and implementation. The Graphic Designer, UI, will work closely with Playtesting and Usability on iteration and evolvement of the user experience.

The Graphic Designer, UI, will help develop workflows with engineering and production to help create industry-best methods to easily implement and iterate upon UI systems. He or she will also work with the Production staff to help develop realistic schedules and identify all dependencies.

Responsibilities

Work closely with the Engineering UI team to implement all aspects of UI

Work closely with Design to create quick UI prototypes that can be tested

Collaborate and iterate with the Art Director on defining the look and interaction of the user experience

Prototype, design and create all artistic elements of the user interface

Work closely with the Production staff in building realistic schedules and identifying all dependencies

Work closely with Playtest and Usability in identifying weak spots in the UI flow and iterating upon the UI to improve the experience



This Job is no longer active!