Shader Writer
Description
MPC currently requires a Shader Writer to join our Features Division.
Primary responsibilities:
Design and write RenderMan shaders and DSO's to create a photorealistic
look for film.
Apply procedural shading and scripting techniques.
Develop rendering tools for creatures, environments, props, and visual
Effects.
Write surface, light, displacement and volume shaders.
Use lighting and rendering techniques, including HDRI and Global
Illumination.
Work in conjunction with lighting TD's and R&D Programmers to ensure
shots can be delivered to the very highest standard.
Translate artistic ability into technical applications.
Provide shader support to the lighting team throughout production.
This Job is no longer active!