Technical Artist - Character & Animation specalist
Description
Relentless Software, a leading independent developer based in Brighton, UK is looking for a Technical Artist specalising in Characters and Animation to join our team working on our high profile, next generation, first party Sony titles.
This role requires you to have a broad understanding of the entire character pipeline with particular emphasis on animation and rigging techniques. You will be responsible for developing, documenting and supporting the art pipelines and techniques used by the art and animation teams. Working directly with Senior Art and Code Leads, the role requires an ability to understand and communicate technical issues from an aesthetic point of view. A Technical Artist is expected to train Artists in new techniques, author scripted tools to streamline new and existing workflows and ensure that completed art assets are engine-legal.
The ideal candidate will have production-proven videogame experience and preferably an art/design related background, together with solid foundation in current console art techniques.
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