Physics-Dynamics Software Engineer
Description
StudioGPU develops software and technology that frees digital artists from the creative shackles of time, money and resources. Founded by a group of 3D computer artists and engineers interested in improving the 3D production pipeline, the company's flagship product, MachStudio Pro, harnesses the power of professional graphics processing units (GPUs) for real-time rendering and workflow. A standalone application, MachStudio Pro empowers artists and designers working in film, broadcast, game development, computer-assisted design (CAD), and pre- and post-production to create and manipulate fully rendered film-quality 3D design and animation in real-time. StudioGPU is headquartered in Hollywood, Calif.
Responsibilities:
· Design and implement dynamic systems (including, but not limited to: cloth dynamics, particle systems, water, smoke, world physics, etc.) in our software
· Optimize systems for real-time speed and multi-processors
· Help envision new ways to push the boundaries of what simulations can be
· Make systems flexible for end-users to use
· Work with artists to get feedback and ideas on desired improves to systems.
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