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Ubisoft Nagoya/Osaka

Nagoya, Aichi - Japan
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Senior Game Designer

Description

• Fully responsible for the concept and design of each game developed at Ubisoft Nagoya
• Define game concepts in collaboration with development teams, develop and maintain Game Design Documents (GDD) including game flow documentation
• Drive innovative and unique solutions in the design, while taking the constraints and targets into consideration
• Identify design risks early in development and provide solutions
• Create game-play test plans for internal and external test-groups
• Ensure each games’ quality objectives are met by supervising development and, when appropriate, obtaining input from San Francisco and Paris based production teams (US 3rd Party Content and Paris Editorial Marketing)
• Responsible for other tasks necessary to support development of his/her teams, including but not limited to:
• Be an expert of Games by keeping updated on the theory (papers, conventions, internal peer relations) and practical application of Game Design
• Mentor and train less senior Game Designers
• Conceive and pitch game designs for new products, both new IP and extensions for existing brands, to be developed by Ubisoft Nagoya
• Participate in the creation of game concepts with the US 3rd Party Content team
• Understand market trends and business requirements to help mould the design

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