Programmer - Physics Specialist
Description
Purpose of Position:
The individual will development physical functionalities in order to create a game that simulates actions such as collisions, moving objects, gravity, etc.
Missions:
The main responsabilities of the physical programmer are to:
-Compile and understand the physicality needs described in the design documents so as to assess the technical feasibility of the developments to be carried out;
-Assess existing physical functionalities in the engine and determine whether or not they meet project requirements;
-Suggest improvements if necessary by designing and implementing new systems;
-Collaborate with game designers in determining the technical constraints and possibilities of the various physical functions;
-Program in a clear and structured way, taking performance, maintenance, compatibility, and portability requirements into account;
-Validate and verify if the newly developed systems meet the specific physicality requirements of the project and are coherent with the existing code;
-Optimize the profiling methods if necessary;
-Support the functionalities and systems designed for the project;
-Seek out and correct the physicality bugs identified by people from other crafts and the quality control team;
-Document the work so as to transfer knowledge and enable users (from other crafts) to understand how to use the new physicality systems and functionalities;
-Carry out all other related tasks.
This Job is no longer active!