Staff Developer Support Engineer - Simulation
Description
Be a part of the most exciting and innovative computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, PlayStation®2, PlayStation®3, and the PlayStation Portable (PSP™) computer entertainment systems.
Based in Foster City, California, SCEA serves as headquarters for all North American operations and is a wholly owned subsidiary of Sony Computer Entertainment Inc.
Sony PlayStation: Staff Developer Support Engineer - Simulation
Foster City, California
Support licensees in all areas of developer support to include:
• CPU-centric techniques such as physics and collision-detection, with a lesser emphasis on animation and pathfinding techniques. This position will assist licensees in maximizing the computational capabilities of PlayStation platforms within their particular game engines. The role focuses on the explanation of new and novel techniques in the above areas.
• Initiating projects or sample code demonstrating how such techniques can be accelerated using a specific hardware feature or shading language.
• This person should also be aware of upcoming initiatives, protocols, techniques, and tools in the aforementioned areas which directly affect the game market.
• The candidate will be expected to contribute in other areas on behalf of the group such as working to establish game policy guidelines and hardware test setups and advising standards committee or collaborative development of technologies in the above areas.
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