Contract Cinematic Scripter - Bioshock 2
Description
The Bioshock 2 team at 2K Marin is looking for someone with both the technical chops and audiovisual storytelling sense to blend animation, audio, FX and environment art in the unique style of narrative that captivated players in the original Bioshock. You'll work closely with storyboard artists and creative leads to define the structure of in-game narrative sequences, pull in resources from several departments to make it happen, and work with level designers and architects to put it into its full context.
Job Responsibilities:
• Create in-game cinematic and scripted events using the Unreal Editor and our proprietary scripting system
• Interpret storyboards and scripts into effective real-time narrative moments
• Co-ordinate with animators, fx artists, level designers and environment artists to integrate all cinematic elements
• Co-ordinate with design to hook up all narrative and scripted moments into level design
• Present scripted events in bi-weekly “dailies”.
• Organize complicated scenes to produce a compelling end result
• Collaborate with directors and leads to achieve story and game play goals
This Job is no longer active!