Vehicle Handling Designer
Description
Under the direction of the Lead Designer, the Vehicle handling Designer will lead and implement all vehicle handling development within Ubisoft Reflections.
The handling model employed at Reflections is a semi-realistic design that captures the essential behaviour of real vehicles, especially powerful American muscle cars, while still being fun and accessible, and you would be expected to continue this theme in your work.
• Responsible for implementing approved designs within the Vehicle Dynamics editor.
• Create and maintain Game Design Documents as required.
• Play-test and QA prototypes
• Contribute to the handling, gameplay, and mechanics setup.
• Prioritize and meet deadlines, document and communicate progress, participate in design meetings.
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