Texture Artist
Description
Position Summary
The Texture Artist will work closely with the Art Director and the Lead Texture Artist from project inception to finish and will have a significant role in establishing and maintaining the look of the project.
Position Responsibilities
- Assist in setting and maintaining visual standards
- Work closely with Art Director to establish look and feel
- Maintain milestones and production quality
- Conceptualize, design, execute and deliver high quality game-ready environments in a timely and dependable manner
- Collaborate with tools team in order to communicate needs, generate tool requests and initiate support designed to facilitate the artists’ workflow
- Strive to be up to date with the latest modeling, texturing and lighting technologies and tools
- Commit to raising the quality bar of game’s art to its most achievable level
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