Software Engineer - PlayStation Home
Description
Be a part of the most exciting and innovative computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, PlayStation®2, PlayStation®3, and the PlayStation Portable (PSP™) computer entertainment systems.
Based in Foster City, California, SCEA serves as headquarters for all North American operations and is a wholly owned subsidiary of Sony Computer Entertainment Inc.
Sony PlayStation: Software Engineer - PlayStation Home
Foster City, California
PlayStation®Network is an emergent entertainment network delivering innovative content and community to a worldwide audience, and the newest division of SCEA (Sony Computer Entertainment America).
We are currently seeking a game programmer with networking skills to develop content for PlayStation®Home, a high definition, 3D, social gaming service set to revolutionize the entertainment world.
Responsibilities:
• Implements logic for interactive PlayStation Home objects to enhance the user experience.
• Scripts networked mini-games for Home spaces to facilitate substantive interaction between Home players.
• Creates pipeline tools for art production in order to ensure that internal content generation is efficient and effective.
• Documents platform capabilities for internal edification, third and first party content proposal feasibility evaluation, and robust provision of programming samples Home developers.
• Drafts technical specs and gameplay design documents for interactive elements.
• Liaises with third and first parties to identify technical needs and provide recommendations and support to ensure that all third parties have a favorable experience developing and commissioning development on the PlayStation Home platform.
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