Network Production Engineer
Description
Be a part of the most exciting and innovative computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, PlayStation®2, PlayStation®3, and the PlayStation Portable (PSP™) computer entertainment systems.
Based in Foster City, California, SCEA serves as headquarters for all North American operations and is a wholly owned subsidiary of Sony Computer Entertainment Inc.
Sony PlayStation: Network Production Engineer
Foster City, California
Responsibilities:
• Develop demonstration, sample and test application or library code for proprietary networked/distributed computing systems.
• Develop tools for testing/debugging/tracking proprietary networked/distributed computing systems.
• Maintain and enhance distributed test environment supporting multiple target platforms.
• Maintain and enhance build/configuration management to support diverse project requirements and target platforms.
• Give regular feedback to team on deployment issues and possible improvements to networking technologies.
• Build awareness of industry standards and their relationship to proprietary technologies. Integrate with industry standards as necessary.
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