Level Designer
Description
Responsibilities:
• Work with lead designer on level design and game play ideas
• Work on game concepts, gameplay mechanics, entity mechanics, and enemy design
• Use the CryEngine Sandbox level editor to implement designs, layout levels, entity creation, gameplay lightning, script events and manipulate AI behaviors
• Assist in design documentation and in-game dialogue writing
• Coordinate with other studio groups including art and production to achieve project objectives.
• Assist in design documentation and in-game dialogue writing
• Willing to relocate to Frankfurt am Main, Germany
This Job is no longer active!