Technical Artist/Rigger
Description
Blizzard Entertainment is looking for a character rigger to join its cinematics department. The ideal candidate would be a highly motivated, intelligent artist who has built complex rigs in Maya and has experience using scripts to solve technical problems. The candidate must also be attuned to the needs of a production pipeline and those of the animators.
Blizzard offers a fun, creative, and technically rewarding environment with excellent compensation and a full range of benefits.
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