Multiplayer Designer
Description
Design core combat and gameplay systems, weapon balance, and game modes for Multiplayer.
• Design engaging and entertaining multiplayer maps and scenarios for a next-gen action game
• Implement level design using Unread Editor and Unreal scripting system (Kismet)
• Work closely with the Lead Multiplayer Designer to identify and resolve gameplay and level design issues.
• Tune and evaluate gameplay in close collaboration with QA, and input from focus testers
• Communicate effectively with design, engineering and art staff
• Meet deadlines and manage tasks effectively
This Job is no longer active!