Massive/Crowd Lead
Description
The Massive/Crowd Lead will help define the crowd pipeline from modelling, rigging, mocap, data integration and AI/brains development to simulation and rendering. During pre-production and production, he/she will lead a team of artists and programmers and participate in creating crowd sims and rendering for shot compositing. The position requires a high degree of technical, artistic and management skills.
Principal Duties and Responsibilities
- Responsible for the design and implementation of the crowd pipeline development using Massive or similar software
- Work closely with the Visual Effects Supervisor, CG Supervisor and Head of Digital Studio to realise the client’s vision and meet the budget and scheduling demands of the project.
- Oversee a team of Massive artists and programmers, working closely with the Production Manager, Producer and Coordinator to schedule Massive resources
- Create crowd simulations, pre-visualizations and final crowd shots
- Troubleshoot production problems, and work to minimize their impact
- Ensure pipeline development follows studio standards and conventions
- Design crowd system for the production with scalability in mind for use in future projects within the studio
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