Lead Systems Designer
Description
=== Job Description
The senior/lead systems designer reports to and works with the lead designer to help define gameplay systems, then develops, implements and maintains them throughout preproduction, production and launch.
=== Primary Responsibilities
• Work with the lead and other designers to develop core game concepts, systems and content
• Prototype, iterate and own core systems as designated by lead
• Help recruit, manage and mentor a team of internal and external system designers to produce outstanding work
• Design, implement and maintain the design process for both internal and external teams
• Develop design reference guides and a “design bible” for use by internal and external teams
• Help to develop and maintain a healthy and positive company culture in a new startup
• Help define game requirements and find design solutions to them
• Set aggressive but achievable goals and provide clear and consistent feedback and critiques to subordinate designers
• Help to develop and iterate (and use!) proprietary tools
This Job is no longer active!