Engine Programmer
Description
Engine Programmer
Let's talk some truth: Making games is hard.
It's a collision of art and technology that’s about as predictable as a
tornado. There's no secret formula, no foolproof blueprint—but it certainly
helps to have a reason for making games in the first place. "Every
Player's Story is Unique." At Hangar 13, that's why we make games. We’re
currently creating an intense action game set in an immersive world and with a
strong narrative, but player agency is at the heart of everything we do. We
want to give players the freedom to choose how to overcome challenges and make
meaningful decisions that shape the world and characters around them.
SUMMARY:
Hangar 13 seeks the talents of a seasoned engine
programmer who enjoys a collaborative and creative work environment and is
looking to push the boundaries of cutting edge hardware. Research,
develop, implement, and debug high-end techniques applicable to large-scale
environments.
RESPONSIBILITIES:
• Write code that fulfills the
functional and technical requirements of the project.
• Provide the Lead Programmer with feedback regarding the
time allotted to assigned tasks.
• Assist the artists and designers with the creation of
cutting edge environments within technical requirements.
• Optimize game subsystem by taking full advantage of target
hardware and architecture.
• Work with proprietary existing software technology and
build new technology in order to fulfill the project’s technical requirements.
• Research coding techniques and algorithms in order to keep
current on technological developments and advancements in the game industry.
• Identify technical and developmental risks/obstacles and
generate solutions to overcome identified risks.
• Supervise junior or mid-level programmers as required.
• Participate on development of low level systems like
streaming, generic serialization, entity system and more.
QUALIFICATIONS:
• Bachelor’s degree in
Computer Science, related discipline, or relevant work experience.
• Expertise with the C/C++ programming language along with a
strong familiarity with OO design principles.
• Experience with multi-processor programming.
• Experience working on multi-platform software projects.
• Experience developing for game consoles (PS3, XBOX 360).
• 5+ years of programming experience on commercial software
projects.
• Commitment to code quality, documentation and sound testing
procedures.
SKILLS:
• Ability to research, analyze
and optimize code to meet performance requirements.
• Ability to learn and master new technologies and code.
• Ability to work independently and efficiently under
deadlines.
ABOUT HANGAR 13:
Hangar 13 is the newest 2K development studio.
We’re focused on creating AAA games for console and PC. The studio is comprised
of industry veterans drawn from a diverse range of studios, who have
collectively shipped hundreds of titles across a wide variety of genres. We are
located just thirty minutes north of San Francisco, where we’re currently
building our own proprietary engine and tools in service of our current title,
Mafia III.
This Job is no longer active!