Senior Previs Artists
Description
Position
Description:
The
Pre-viz
Artist
reports
to
the
Pre-viz
Supervisor, the Pre-viz
Lead, and the Assistant
Production
Manager.
His/her
first priority
is
to
create
dynamic, creative and
inspiring cinematic
expressions for
the
film
that
support
the
narrative,
adhere
to
the Director's vision (as represented by the story reel) and works
within Production
assumptions.
Principal
Duties and Responsibilities:
-
Work
closely with the Director and Pre-vis Supervisor to create cinematic
sequences in the 3-D environment that both interpret and enhance the
their unique vision for the story.
-
Must
be able to work from storyboards and/or create sequences from script
treatments.
-
Able
to analyze, trouble-shoot and creatively solve cinematic problems
that inevitably arise in the course of production.
-
Able
to pitch and effectively communicate these solutions and ideas to
the Director, Pre-vis Supervisor and creative team.
-
Work
with the Director, the Pre-vis/Shot Prep Supervisor and the CG
Supervisor to refine sequence and shot iterations until approved.
-
Adhere
to Pipeline protocols for the Pre-vis/Shot prep department, as
established by Production Engineering.
-
Identify
and flag any pipeline or department work-flow problems that may
arise.
-
Adhere
to the production schedule for the department.
-
Attend
department meetings with to keep up to date on story reel changes
and department requirements.
-
Communicate
in a timely fashion with APM and Production for all inter-department
issues.
-
Attend
all sequence reviews, launches and approvals with the Director and
Production. Maintain detailed and accurate notes.
-
Provide
a clean, legible final file and appropriate notes to the next
department (Shot-prep).
Required
Skills and Experience:
-
Bachelor’s
degree or equivalent in computer Science or computer animation or
equivalent work experience.
-
10+
years of experience creating cinematic pre-visualizations or rough
layout for CG animation, with multiple feature film experience.
-
A
strong
interest
in
Previs/Layout,
story telling and
Stereoscopy.
-
Strong
knowledge of cinematic language and the fundamentals of image
structure, staging, lensing and composition.
-
Strong
knowledge of story structure.
-
Some
exposure to modeling, lighting, texturing and animation is
preferred.
-
Demonstrated
experience
working in the Maya
environment and solid knowledge of the basic tools of the CG Pre-vis
artist.
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