Description
Are you looking for a
team of dynamic and talented people who are passionate about video games? Are
you looking for a studio where diversity, open-mindedness and creativity are omnipresent?
You’ve found the right place!
Following the
development of many successful titles on iPhone such as the Modern Combat,
Dungeon Hunter, Gangstar and Asphalt franchises, Gameloft Montreal is currently
seeking a Technical Animator (Rigger) to collaborate on its next generation of
iPhone, iPad and Android games.
Gameloft creates games for
all digital platforms, including mobile phones, smartphones and tablets
(including Apple® iOS and Android® devices), set-top boxes and connected TVs.
Founded in 1999 and a top innovator in its field, Gameloft distributes its
games in over 100 countries.
Main Tasks and Responsibilities
Reporting to
the Art Director and the Lead Animator, the selected candidate will be in charge
of rigging, skinning and controlling animation data flow on various
productions, creating high-quality content with provided tools and assets.
Specific tasks include:
·
Setting up custom human character rigs, complex
vehicle rigs with secondary dynamic animation, and possibly also environment FX
rigs;
·
Writing utility scripts and tools to streamline the
rigging setup process;
·
Collaborating with animators to design motion
controls;
·
Developing and maintaining character motion and
deformation systems;
·
Developing secondary dynamic systems;
·
Getting involved in R&D and tool building to
improve the animation pipeline.
Requirements
- In-depth knowledge of
3ds Max (custom rig/character studio/CATs) and MotionBuilder;
- Experience writing
scripts and automating rigging processes (Python/MAXscript);
- Preferably at least 3
years’ experience in a professional production environment;
- Experience with setting
up state machines and the procedural animation pipeline;
- Experience in setting
up custom rigs for characters/vehicles;
- Good understanding of
3D FK/IK skeletal animation systems for both control and deformation of 3D
characters (stylised and realistic);
- Experience with
secondary animation systems (including clothing/hair simulation) preferred.
*Important*
In order for your application to be considered, you must submit a portfolio
or other samples of your work (demos, images, animation, websites, etc.).
Please make sure to provide us with the address of your website or portfolio.
Only selected candidates will be contacted. Your CV
will be saved in our files for a period of 6 months. Thank you for your
interest in Gameloft.
Why Join the World of Gameloft?
·
Because you want to take part in the rise of a
dynamic, stimulating, and captivating sector!
·
Because you want to be part of an exceptional
experience, within a company that is constantly growing!
·
Because you want to work within a team made up of
people motivated by, and passionate about, their field!
·
Because you want to work with talented people who are
industry pioneers!
·
Because you love the idea of expanding your horizons
within a cosmopolitan corporate culture and sharing your know-how with
colleagues at the other end of the Earth!
·
Because you want to work with renowned partners and
clients such as Apple, Google, Nintendo, Disney, Marvel, and many others!
·
Because you want to push technology to its limits – to
succeed at creating console-quality games for mobile phones!
·
Because you’re in search of great working conditions
and benefits, all within a modern, friendly space!
·
Or just because you’re looking for a great place to
work!
If one or more of these reasons speak to you, don’t hesitate to apply
now!