Animator - Events and Cutscenes
Description
MachineGames is looking for an excellent Event and Cutscenes Animator to create and implement animations and work closely with artists, engine programmers, designers and producers.
Responsibilities
Work In collaboration with members of the team to work out animation needs and requirements for team assigned game and cutscene content.
Communicate needs to any out-of-team or external dependencies
Edit solved motion capture data
Create keyframe animations
Edit data for cinematics and make sure it fits with the rest of the assets in any given cinematic (if applicable)
Requirements
3+ years professional or related experience with at least 2 shipped titles where credited as an animator
Excellent animation skills
Excellent Motion Builder skills
Excellent problem solving skills
Excellent motion editing skills
Excellent ability to work with others
Good organization and time management skills
Good Maya skills
Excellent oral and written communication skills
Self-motivated team player with very strong work ethic and cooperative attitude
Passion for making great games
This Job is no longer active!