Look Development Artist
Description
The
Look Development Artist works as a part of the team that helps create the look
of picture as per direction from the Art and Design Department and the Lighting
Supervisor. They need to use technical skills and aesthetic judgment in order to
create images that are
of high production quality on a consistent basis. As the Look Development stage of production transitions to shot production, the Look Development
Artist will serve as a guide for other Lighting Artists and give technical
assistance with troubleshooting. When their technical skills are not required
they can participate in shot lighting production.
Duties & Responsibilities:
*Work
with the Lighting Supervisor and Pipeline TDs to build tools to help automate
developed lighting setups.
*Work with
the Surfacing, Look Dev and Lighting departments to design and write RenderMan
shaders to create desired looks for feature animation
*Participate
as a team member in determining solutions for technical problems during shot
production.
Skills & Requirements:
*Demonstrate
an excellent understanding of light, color, contrast, shading, and lighting design
*Ideally
2+ years proven experience in a feature Animation production pipeline
*Experience
lighting and rendering with Maya, RenderMan and RSL.
*Experience
in development and maintenance of lighting techniques, tools and pipelines..
*Strong
Look Dev and Lighting skills both artistically and technically.
*Strong problem-solving skills and attention to detail.
*Excellent
communication skills and dedication to responsibilities.
*Knowledge of Python and Mel with an
ability to write code and assist in tool/pipeline R&D development helpful
but not required
If interested, please apply through our website:
http://www.nitrogenstudios.com/jobs/
This Job is no longer active!