Description
For over 20 years Monolith has been obsessed with delivering unique gaming experiences for our fans. Combining innovative gameplay, cutting edge technology and AI, inventive narratives and stunning visuals to create award winning and best-selling games. Starting with our first game, Blood through to our most recent title, Middle-earth: Shadow of Mordor which has been awarded with numerous Game of the Year Awards, including Gamespot, Joystiq and IGN as well as Best Action/Adventure Game at the 2014 Game Awards.
We are dedicated to ensuring that our next game is our best yet, and to achieve that we need the best and brightest talent the industry has to offer.
The Senior World Artist is responsible for
creating highly realistic world art assets of the highest quality. This person
will work closely with the World Art team, the Lead World Artist and the
Directors of Art to ensure that the aesthetic quality is kept at the highest
bar across all content creation. The Senior World Artist will be well versed in
industry game engines, industry standard art tools, and will be responsible for
coordinating with a team of artists in the completion of high quality
environment content. Additionally, the Senior World Artist is responsible for
mentoring junior artists, as well as, researching, developing, and recommending
new art tech/design that pushes the studio's quality bar forward.
Job Responsibilities:
-Create high quality, highly realistic, industry
leading environment art content that includes modeling, sculpting, texturing,
and material development for props, architecture, geology and organic features.
-Create blockout geometry, establish layouts,
apply set decoration and detailing.
-Collaborate with Design to ensure environment
content supports game play.
-Ensure content is efficient and consistent with
technical constraints.
-Actively participate in peer reviews, meetings,
mentor other artists on team.
JOB QUALIFICATION STANDARDS:
Work Experience
- At least 5+ years experience in
the industry
- At least 3 published games
preferably with at least one Xbox One or PS4 title.
- Experience with AAA open world
game development a plus.
Education, Professional Training, Technical Training or
Certification
· BA
in art or related field or equivalent experience
Knowledge/Skills
· At
least 5+ years experience with industry standard 3D package (3DS Max and Maya). Max preferred.
· At
least 3+ years of ZBrush and/or other digital sculpting tools.
· At
least 5+ years experience with Photoshop and/or Painter.
· Excellent
high and low resolution modeling and sculpting skills.
· Excellent
understanding of geology, rock formations, terrain, and foliage.
· Excellent
understanding of a variety of architectural styles with an ability to apply
knowledge from historical references.
· Experience
creating environments using modular systems.
· Strong
understanding of foundation art fundamentals including; color theory,
composition, internal/external silhouette, and value structures.
· Strong
understanding of new gen shader technology with an ability to create a wide
range of highly realistic materials.
· Must
be able to embrace the established art vision of the game and ensure it is
delivered in its entirety at the end of the project.
· Solid
experience and understanding of art pipelines with experience in development
for Xbox One and/or PS4.
· Ability
to adapt rapidly to new or changing technology with an interest in finding ways
to evolve and improve the environment art creation pipeline.
· Must
have an active, passionate interest in current video games to help drive the
game to the next level.
· Solid
organization skills with adherence to file structures, naming conventions and
other established protocols.
· Excellent
ability to self manage and accurately predict and adhere to task length
estimates and deadlines.
· Must
be an excellent collaborator with a willingness to provide/accept direction and
the ability to embrace change.
· Ability
to clearly articulate ideas both written and verbally
Other Requirements
· Portfolio/website/reel
demonstrating fundamental foundation art skills, design sensibilities, and
attention to detail.
The Warner Bros. Entertainment Group of Companies is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran's status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.