Description
SUMMARY OF POSITION:
Monolith Productions, a division of WB Games
Inc seeks an Digital Artist to be responsible for
collaborating on product cinematic design, for overseeing development of art
concepts, storyboards, and visualizations, and for approvals of final art content,
working very closely with the Director of Cinematics and Art Lead, Cinematics
to develop and realize the vision of the cinematics. This person collaborates
with Cinematic Lead and Cinematics Director to define the visual style of the
cinematics, sometimes within the guidelines of an existing IP.
Job Responsibilities:
·Work with cinematic leads and Cinematics
Director to create concepts, prototypes and examples of cinematic quality.
Will also provide specific cinematic Experience with creative visualization
tools (Photoshop, After Effects, Premiere Pro and/or equivalent editing
tool).
|
·Interpret storyboards, animatics,
and scripts into effective real-time cinematic moments. Primarily responsible
for blocking out scenes using delivered in-game assets and animation.
|
·Implement cinematics into game
engine.
|
·Responsible for animating 3D
character models in a realistic game, including working with motion capture
data and hand keyframed animations. |
JOB QUALIFICATION STANDARDS
Work Experience
· Experience
in Film/Video/Game production as a layout artist or equivalent.
· Position
is recognized as having a very high level of artistic achievement.
· Proven
good leadership skills. Able to communicate effectively verbally and visually.
Education, Professional Training, Technical Training or Certification
· College or university diploma in Cinema or equivalent education (preferred).
Knowledge/Skills
· Experience with one or more types of 3D software (Maya, 3DS Max, etc.) assets that serve as a quality benchmark for the product.
· Outstanding
modern and classical cinematic fundamentals with an application towards
establishing mood, tone, and emotion.
· Excellent
understanding of cinematic storytelling, pacing, and character development.
· Well
versed in a variety of cinematic presentation styles with an ability to adapt
as needed.
· Strong
understanding of modern pop culture trends within the entertainment industry
with an ability to successfully apply to cinematic style as needed.
· Design
and drawing skills a plus.
· Traditional
art skills and creativity a must.
· Experience
with Photoshop and a major editing product (Final Cut, Premiere Pro, Avid). .
· Knowledge
of one or more types of 3D software a plus (Maya, 3DS Max is preferred, ZBrush,
Mudbox).
· Solid
communication, interpersonal, and organizational skills.
· Strong
understanding of game development process.
· Able
to work well under pressure and with deadlines.
· Diligence
with individual and team tasks, schedule and adherence to budget limitations.
· Strong
Troubleshooting skills.
· Positive
attitude and a desire to bring new ideas to the team.
· Passion
for making and playing great games, with an awareness of current titles and
industry trends.
The Warner Bros. Entertainment Group of Companies is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran's status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.