Description
SENIOR 3D GENERALIST
*This is an On-Site, Full Time position.*
As a Senior 3D Generalist , you will play a vital role within an ambitious and talented team creating high-end photo quality product and environment content for print, digital, interactive, animation, marketing, and advertising.
Successful candidate can achieve a high level of photo quality content through expertise of lighting, shading, modeling, texturing, and post production work. Some background in basic hard surface animation and FX simulation is a plus. Candidate must have the ability to composite their own work.
The 3D Generalist will be required to work individually and within a team. Tasks range from completing everything on a small number of product shots to working on specific tasks within a larger scope.
JOB RESPONSIBILITIES
-Produce high-quality, photo-realistic CGI
-Exhibit artistic and technical skills to work on many aspects of CG shots
-Modeling, Lighting, Texturing, Rendering, and Post Production
-May train, mentor, or supervise the work of entry and mid level generalist artists
-Ability to perform in a face paced industry and work under tight deadlines
REQUIREMENTS
-Experience with industry standard 3D package (preferably 3DS Max)
-Advanced knowledge in V-Ray or Corona render engines.
-Experience in 2D software and post-production methods (Photoshop and After Effects)
-A solid sense of movement and timing as pertaining to animation
-Highly creative and detail oriented
-Confident and motivated; looking to grow with the team.
-Flexibility; ability to work with minimum supervision and problem solve
-VFX experience will be considered a strong asset (Fluids, Cloth, Particles & Dynamics)
OTHER REQUIREMENTS
-Portfolio/demo reel demonstrating fundamental foundation of art skills, design sensibility, and attention to detail
-Solid organizational skills with adherence to file structures, naming conventions and other established protocols
-Ability to adapt rapidly to new or changing technology with an interest in finding ways to evolve and improve the environment-art creation pipeline
-Must be an excellent collaborator with a willingness to provide/accept criticism and direction.
PLUSES
-Customer service experience
-Experience with ZBrush and/or other digital sculpting tools
-Excellent high and low resolution modelling/sculpting skills
-Any additional software knowledge or skill sets