Description
Shotgun is an award winning product
that studios of all sizes use for video & film production management. Our,
worldwide team is trying to do the same for production pipelines and we are
looking for the right person to join us.
Autodesk Consulting works closely
with customers to help them achieve their creative, production and business
goals. We work alongside and are
embedded with the leading studios in Feature Film, Games, and Post Production.
This role offers you a chance to work with key customers from the film &
gaming industry around the world to help drive their success.
About the role
You will design and implement
solutions that improve our existing workflows, integrations and overall
production pipeline efficiency. You will accelerate customers’ deployment of
new workflows, influence product direction, and increase the value of Autodesk
technologies for our customers.
You will be bringing deep technical
knowledge of our product and its application in Film, TV and/or Game
production. You will be working first-hand in production with producers, supervisors,
coordinators and developers.
You love learning efficient
workflows from production teams and work directly with them to make intuitive,
effective, and elegant tools that benefit everyone. You enjoy and value
conversations with end users and know how important such conversations are to a
successful delivery. You are able to thread the needle of delivering well
designed, supportable tools that are production friendly and delivered on a
production timeline.
We think that your background is in
computer science, but more important than that is that you have experience
designing and building a significant portion of a studio’s pipeline and have
supported it through multiple projects. Ideally you have experience building Qt
interfaces and have used Shotgun in production. You also have the technical
chops to dive in and write plug-ins for a variety of applications used in
content creation (Maya, Nuke, Houdini, etc.).
If writing a pipeline that studios
of all sizes around the world enjoy using is a challenge that inspires you,
then let’s talk.
Responsibilities
-
Work with
Shotgun customers to understand existing pipelines and develop requirements to
improve efficiency and functionality
-
Perform
assessments of customer processes to understand customers’ business issues and
identify areas of opportunity for Autodesk solutions to help solve these
challenges
-
Design,
develop, test, and deliver Shotgun Toolkit-based solutions to fulfill the
customer's requirements, working with the Services Architect to integrate them
into the larger enterprise architecture Shotgun.
-
On-site
implementation of workflow, programming and scripting for internal tools and
integration with Shotgun, RV, and Toolkit based applications.
-
Build, use,
and manage pre-determined pipeline templates in Python, Ruby, etc to support
and accelerate integration
-
Develop user
and technical documentation for solutions in the form of white papers and
Shotgun Solutions Catalog entries.
-
Develop
long-term customer relationships, and advocate on their behalf on product
development and product direction
Qualifications
3-5 Years of Production Experience
with a focus on Pipeline and Production Management development and an
understanding of common production workflows and pipelines
Exceptional attention to detail and
follow-through
Ability to lead projects – examples
include Client Consulting, Training, or Internal Workflow
Shotgun knowledge and application
on a Film, VFX, Animation, or Games Production, an asset
Proven ability to work effectively
with remotely located team members
A proven track record of writing
pipeline tools (we’d love to see them!)
Experience using Shotgun in
production, an asset
Experience with databases, Git,
programming languages
Expert knowledge of Python, Ruby,
and associated APIs
Working knowledge of C/C++ and SQL
Experience with Autodesk’s animation
products - Maya or 3ds Max, an asset
Degree in Computer
Science or relevant field
Fluent in English
Willing and able to travel 25-50%
of the time (North America & occasionally to other
continents)
Location for this opportunity can be flexible.