Texture Supervisor
Description
Industrial Light and Magic Singapore is looking for a Texture Supervisor to join the force!
The Texture Supervisor leads
a team of surfacing artists who create the desired textures, ensuring that they are created and rendered
according to the designs and visual style of the project.
Working under the guidance and direction of
the VFX
Supervisor, the Texture/Lookdev Supervisor is responsible for the
supervision and quality control of creation and rendering of textures for CG assets,
ensuring that they will satisfy the style and quality of the production.
Responsibilities:
- Consults with the VFX Supervisor, the Model
Supervisor and the Lighting Supervisor, to assess the technical feasibility of elements in the designs and
suggest production friendly solutions that will maintain the vision of the
film.
- Responsible
for bidding the work and driving the overall texturing / lookdev schedule, and
balancing artistic and productivity requirements, in tandem with production
management and other department Supervisors.
- Attend all relevant show production and team meetings
to promote effective communication throughout the show production team
- Works directly with Texture / Surfacing Leads and
Pipeline Supervisors to manage troubleshooting and technical efforts in
pipeline workflow development.
- In collaboration with Production, assigns work to surfacing
artists based on their individual skills and strengths, as needed
- Responsible
for reviewing the work of each surfacing
artist on a regular basi
- Responsible
for guiding artists’ overall professional development, providing performance feedback,
facilitating overall team building efforts, and maintaining positive morale
amongst the crew.
- Participates
in the recruiting and staffing of the surfacing team - assesses the work of
prospective candidates for the hiring process and works with Recruiting and
Talent Management on hiring decisions, as needed.
Requirements:
- Bachelor’s degree or equivalent degree in Computer Graphics,
Industrial Design, Fine Arts or equivalents having gained a strong sense of design
and surface development.
- Experience in UV layout, texture projections, and 2D
texture painting in UV layouts
- Experience in shader, hair and fur lookdev work
-
Strong Katana experience.
-
Proficiency in the application and use of textures
in one or more 3D applications (Maya strongly preferred).
-
Proficiency in Mari, Adobe Photoshop. Zbrush and procedural
texture writing experience is preferred.
- Minimum 8-10 years’ work experience in 3D CG for
digital animation or visual effects film.
-
Proficiency with LINUX/UNIX is required.
-
Demonstrated artistic ability.
-
Strong communication (written and verbal),
interpersonal and organizational skills required.
- Ability to learn quickly and assimilate new
information.
-
Attention to detail required.
-
Proven experience and ability to work effectively
with individuals from diverse skillsets and cultural backgrounds.
- A reel demonstrating texturing experience and
traditional art work, together with drawings, paintings, photography, etc. Work should include shot breakdown.
This Job is no longer active!