Lighting/Comp Artists
Description
Position Description:
- To collaborate within a team environment focusing on the lighting
and compositing of shots during visual development, pre-production, and
production while meeting the highest of quality, aesthetically and
technically, on the studio’s CG Productions;
- To light and composite shots for feature film production as well as
other projects in development per established guidelines and timelines;
- To identify potential lighting issues with regard towards scheduled deadlines;
- To help troubleshoot and debug lighting/compositing issues as they
arise over the course of visual development, pre-production, or
production to ensure shot quota is met;
- To ensure shots meet established render requirements;
- To follow file management specifications provided;
- To partner with Art Director, CG Supervisor, Lead
Lighter/Compositor, and Technical Team to help ensure aesthetic goals
are met in the most efficient manner;
- To spot, report, and communicate creative and technical issues as
they arise via sharing knowledge or solutions with team members;
- To assist other team members within the Lighting/Composite Department as needs arise;
- To work collaboratively with other departments such as Technology, Texturing, VFX;
- To work in other asset/shot departments and assist with studio
milestones and targets as considered appropriate via skill set and
deemed necessary by production;
- To maintain awareness of the broader show needs as they relate to
the Lighting and Compositing Department (schedule, complexity of setups,
etc.).
Required Skills and Experience:
- Advanced knowledge of Maya, and Compositing (Nuke preferred), Renderman experience preferred
- 5+ years’ experience as a Lighting Artist
- CG Feature film experience a must
- Ability to communicate creative and technical ideas
- A team player and leader, with a track record of multi-tasking and prioritize shot requirement to meet schedule
- The Lighting/Compositing Artist must have a complete working
knowledge of the lighting process in conjunction with the compositing
process. (DEPARTMENT NOTE: Once a shot has been lit, the lighting artist
is required to organise the shot into various layers for render. The
rendered layers must then be composited by the same artist to create the
final scene.)
Benefits:
Other Benefits, Medical Benefits, Dental Benefits, Life Insurance Benefits, Group Insurance Benefits, Vision Care Benefits
Salary:
Yearly: min. $75,000 max. $120,000 for 40.0 hours per week - Based on experience
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