3dsMax Generalist/Scene Assembler
Description
Blur
Studio is looking for highly experienced 3dsMax Generalists who are equally comfortable with hard surface modeling and lighting to work on a large game cinematic project.
Blur's artists are
excellent problem solvers who are responsible for a wide variety of 3d
Generalist tasks including camera work, environment modeling, lighting and compositing.
Ideal candidates will be able to show a variety of great
looking modeling, lighting, compositing and rendering work.
Blur's artists must self-motivated, comfortable working quickly under
tight deadlines and be able to work independently with minimal direction.
Experience with 3ds Max is a must. Familiarity with VRay and Nuke is preferred. Candidates must be currently authorized to work in the U.S.
This Job is no longer active!