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Brown Bag Films Limited

Dublin - Ireland
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Lighting TD

Description

SUMMARY OF THE ROLE:

The position of Lighting TD requires someone with a thorough knowledge of 3D software, with several years of experience in a similar supervisory role working on broadcast or film projects.

Successful applicants will have excellent communication skills, attention to detail, and the ability to work collaboratively with multiple tasks in a fast paced production.

They will have a well-developed 'eye', a good working knowledge of art, design and film as well as a solid technical grounding in Maya and Mental Ray is a must. They will be expected to contribute to the project’s lighting pipeline.

 

Key Areas of responsibilities:

·         Work closely with art director to provide creative lighting and shading solutions for a diverse range of projects

·         Solve technical issues in combination with pipeline team and 3D supervisor, scripting solutions where required

·         Fur & hair experience is a must

·         Work with the Lighting Supervisor to ensure the project’s lighting pipeline is reliable and economical and is adhered to throughout production

·         Provide regular progress updates to production manager and 3D supervisor on any technical/workflow bottlenecks within the lighting and shading schedule

·         Provide leadership and support for the in-house and external lighting teams, both creatively and technically, to facilitate the completion of lighting assignments on schedule

·         Define, document and communicate standards and techniques for lighting that maximizes efficiency and ensures a consistent quality under the technical specifications of the project

Person Specification/Requirements

 

·         Must have at least 5 years’ experience working as a Lighting TD (or similar position) in either broadcast or feature film work.

·         Must have an excellent working knowledge of lighting in Maya.

·         Must have an excellent working knowledge of  Mental Ray (Renderman and Arnold are a plus)

·         Must be proficient in Nuke

·         Knowledge of Python (and/or Mel) is required

·         Must be familiar with hair systems such as Shave and XGen

·         Must be proficient in shading and surfacing materials using Mental ray shaders

·         Must have a good “eye” and a thorough understanding of light, color, contrast, shading, and lighting design

·         Must be open to direction

·         Must demonstrate attention to detail in the finishing of assets and shots

·         Experience with shotgun (or asset tracking systems) is considered a big plus

·         Experience in lighting pipeline development a big plus

·         Task Driven, self-motivated, and proactive

 

 

Contract type: Fixed Contract

Please include your reel with your application

Please insert  Lighting TD  in the subject

Deadline for Applications is Friday June 12th 2015





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