Systems Designer
Description
Are you the sort of Systems
Designer that reads though board game instruction manuals as if they were
spy thrillers? Do you look through the rule set and instantly see opportunities
for betrayals and glorious come-from-behind victories? Do you inevitably end up
creating a few new rules to make the experience even more dramatic? Is that
you? If it is, let’s talk. We need people who understand how to translate game
mechanics into powerful emotional responses.
Sucker Punch games are fun because they put innovative
player abilities on a collision course with crafty enemies and challenging
environments. As a Systems Designer, you’re in the middle of this, creating all
of these components and mixing them together into a magical game design gumbo.
Responsibilities
- Work closely with the other systems designers and with
the game play programming team to define and implement the tightly-integrated,
ground-breaking, mutually-reinforcing features in our game—player abilities,
enemies and obstacles to be overcome, plus the systems that tie everything
together.
- Provide clear leadership for all the functional
disciplines you’re collaborating with.
- Provide crisp feedback in order to quickly iterate on
concepts, proposing solutions as well as criticisms.
- Contribute to the overall game design. We’re a
collaborative group, and we expect every member of the team to have an impact
on the overall player experience.
Qualifications
- Have shipped at least one title as a game designer. Extra
bonus points if one of your titles has had significant commercial or critical
success.
- Demonstrated ability to bring out the best in a cross-disciplinary
team. Must be a clear communicator, and an expert juggler of the contributions
from different disciplines.
- Must have some programming or scripting experience.
- Must be eligible
to work in the US and willing to relocate to Seattle.
Bonus Factors
- Proficiency in Maya or other 3D modeling and animation
package.
- Experience working on an open-world game.
Send us your resume
showcasing your passion for creating innovative game rules of your own and
watching the fun for others come to life!
This Job is no longer active!