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Sucker Punch Productions

Bellevue, Washington - United States
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Animator

Description

With inFAMOUS: Second Son and inFAMOUS: First Light, Sucker Punch helped set a bar for animation that offers up a rich character experience along with tight controls- but we’re not satisfied  - we’re looking to go bigger and better, and we want to offer up even more opportunities for our consumers!   Sucker Punch is looking for an Animator with experience to work with our proprietary tools and engine to create a wide range of compelling and believable character experiences.

This is where you come in! Do you dream of getting a chance to work with others who are just as passionate about human motion and behavior and applying these studies to game characters?   Your dream can become reality!


Responsibilities

  • Work with motion capture data to create realistic in-game animations which are consistent with the overall game concept and physical principles
  • Participate in motion capture shoots, sometimes directing a performance and sometimes putting on the suit for a capture session.
  • Create believable hand keyed animations with convincing motion and performances.
  • Work with our crack team of animation ninjas and maintain active communication within and outside the department
  • Demonstrate enthusiasm and drive when performing job functions, while remaining flexible in undertaking other activities and responsibilities that may arise


Qualifications

  • Demo reel or portfolio to demonstrate excellence in animation demonstrating your understanding of the principles of animation by showing your ability to critique your own work
  • Knowledge of anatomy and kinesiology
  • Proven experience working with motion capture data (Motive program preferred)
  • Proven experience producing cinematic animation that is not controlled by a player
  • Knowledge of real time animation authoring tools (Unreal, Unity, or CryEngine)
  • Experience using Autodesk Maya to author animation
  • Position is currently open to those eligible to work in the States, and willing to relocate to Bellevue, WA


Bonus Factors

  • Strong drawing skills
  • Solid communication skills. Should be able to work with designers, character artists, technical artist, and programmers
  • Experience working with Human IK or Human IK-like rigs
  • Camera Layout Experience


When you apply, don't forget to also send us your latest and greatest demo reel showcasing all your talent (breakdowns really help us out as well)!  We can't wait to see your talent in motion!

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