Software Engineer- Graphics
Description
Software
Engineer - Graphics
Harmonix has an immediate opening
for an ambitious, passionate and highly experienced Graphics Engineer who will
work closely with our world-class artists to bring their work to life on brand
new IP across multiple platforms. With input from team engineers, artists, and
designers, the Graphics Engineer will implement cutting edge graphics
technology, contributing to our cross-platform engine.
Responsibilities:
- Implement innovative graphics technology and art
pipelines, consulting with team engineers and content creators
- Deliver analysis and optimization solutions for
performance bottlenecks
- Write well architected, robust maintainable code that
meets the coding standards of all platforms with an eye towards
reusability for multiple games
Qualifications:
- 3+ years industry experience.
- Bachelor of Science degree in Computer Science,
Electrical Engineering, or related field
- C/C++ proficiency and design skills
- Strong understanding of 3D graphics principles,
techniques, and hardware
- Experience writing shaders (HLSL/Cg) with a strong
understanding of low level shader architecture
Preferred Additional Experience:
- Passionate player of games with an ability to analyze
competitive products
- Designed and implemented (or maintained) a full
featured Renderer for a published AAA game
- Strong interest in VR technology
This Job is no longer active!