Texture Artist
Description
Hi-Rez Studios is looking to hire an amazing Environment Texture Artist to work at our studio in Alpharetta, Georgia.
Come join the creator of the critically acclaimed SMITE, Tribes: Ascend, and Global Agenda as we enhance and expand our online action games.
Responsibilities:
Work along side the Art Director to improve and maintain the visual style of the game
Collaborate with other Environment Artists in the creation and maintenance of game and level specific texture and material libraries
Craft high quality painted textures, supporting masks/maps, and Unreal materials
Required:
AAA game development experience
Portfolio demonstrating exceptional painting and texturing skills
Demonstrated artistic understanding of light, form, color, and proportion of scale
Strong understanding of realistic material properties and ability to translate them into a stylized setting
Working knowledge of 3D Studio Max, ZBrush, and Photoshop for asset creation
In depth understanding of various texturing techniques (Single unwrap, tiling textures, sticker sheet/decals, etc) and how to efficiently get the highest quality result within technical constraints
Comfortable receiving constructive criticism and making artistic adjustments
Used to prototyping and working with iterative development process
Able to work effectively with other modelers and other functions (animators, programmers, etc)
Passion for games
Strong work ethic
Preferred:
This Job is no longer active!