Character Rigger
Description
Hi-Rez Studios is immediately hiring a qualified CHARACTER RIGGER to work at our studio in Alpharetta, Georgia.
Come join the creator of the critically acclaimed SMITE, Tribes: Ascend, and Global Agenda as we embark on exciting new game projects!
Responsibilities:
- Work closely with modeling and animation teams to create optimized rigs that fully address the needs of the character’s functionality.
- Weight characters in an efficient manner while maintaining a high degree of visual and deformation fidelity.
- Create tools that streamline the character creation workflow throughout the entire pipeline.
- Maintain character hierarchical standards and protocols.
- Ability to troubleshoot pre-existing character rig setups / scripts.
Required:
- Advanced knowledge of 3ds Max.
- Past experience with various rig setups, including bipedal, quadruped, and complex robotic / mechanical characters.
- Strong understanding of MAXScript, scripted controllers and expressions.
- In-depth knowledge of FK/IK systems.
- Ability to work collaboratively and communicate with multiple teams.
- Ability to thrive in a fast-paced environment.
- 2-3 years experience with character rigging / skinning in a production environment.
- Relocation to Atlanta, GA
Preferred:
- Unreal 3 Engine Experience
This Job is no longer active!