Research Engineer - Level of Detail
Description
Weta Digital is seeking a Research Engineer to join the Level of Detail (LoD) R&D team at Weta Digital. We generate alternative multiresolution representations of our assets suitable for all VFX tasks, from modeling to rendering to simulation. This involves geometric analysis, material filtering, pre-integrating the rendering equation, and much more, all within a multithreaded, asynchronous, out-of-core architecture. We interface with various tools and departments across the company. There are tasks for all tastes, from implementing new fancy research algorithms to nitty gritty high performance engineering and pipeline integration.
The ideal candidate will have extensive software engineering expertise and a solid computer graphics R&D background. Internship positions are also available for this role.
Responsibilities:
- Participate in code design and code reviews within the LoD team
- Implement and test LoD technology within a production pipeline
- Provide support for LoD technology to hundreds of production users
Qualities desired:
- 3+ years of solid C++ software development experience
- Good understanding of computer graphics techniques (linear algebra, material models, light transport, geometry processing, etc)
- Ability to translate a paper or research idea into practical and efficient production code
- Ability to design, write, debug and share code within a team
- Good communication skills and English language fluency
If this sounds like you, please fill out our online questionnaire at www.wetadigital.com/jobs and apply by clicking on the apply button.
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