Description
SUMMARY OF POSITION:
For over 20 years Monolith has been obsessed with delivering unique gaming experiences for our fans. Combining innovative gameplay, cutting edge technology and AI, inventive narratives and stunning visuals to create award winning and best-selling games. Starting with our first game, Blood through to our most recent title, Middle-earth: Shadow of Mordor which has been awarded with numerous Game of the Year Awards, including Gamespot, Joystiq and IGN as well as Best Action/Adventure Game at the 2014 Game Awards.
We are dedicated to ensuring that our next game is our best yet, and to achieve that we need the best and brightest talent the industry has to offer
Monolith Productions seeks an Environment Concept Artist to be responsible for generating a variety
of high quality environment concepts, matte paintings, industrial design imagery,
architectural studies, and geography studies to aid in the artistic development
of a given project. Additionally, the Environment Concept Artist will have
excellent reference gathering and research abilities. The environment concept
artist will be a student of pop culture trends across the entertainment
industry. They will be fluent in a variety of artistic styles with a sharp
focus on creating realistic concept art. The Environment Concept Artist will work
closely with the Director of Art, team concept artists, world construction
team, and discipline leads in the visual development of AAA studio projects.
Note: This is a temporary position lasting 9 months.
Job Responsibilities:
-Environmental studies,
mood pieces and screen paintovers.
-Sketches of props,
architecture, and individual environmental elements.
-Communicate with
production artists to help clarify concepts in order to achieve milestone
objectives.
-Reference gathering
and visual development research
-Creation of style
sheets
JOB QUALIFICATION STANDARDS:
Work Experience
·4+
years working as a Concept Artist or Illustrator
· Previous
game console development a plus
Education, Professional Training, Technical Training or
Certification
· BA
in art or related field or equivalent experience
Knowledge/Skills
· Exceptional
foundation art skills.
· Strong
understanding of geography, geology, terrain, flora with an ability to render
realistic environment concepts.
· Strong
understanding of a variety of architectural styles throughout history with an
application to architectural studies/concepts.
· Strong
understanding of color theory, value structure, and lighting fundamentals with
an application to environment concept art.
· Strong
understanding of material definition with an ability to render highly realistic
materials as needed.
. Solid
understanding of industrial design with an application in describing function
and form.
· Solid
understanding of modern matte painting techniques
· Must
have an active, passionate interest in current video games to help drive the
game to the next level.
· Excellent communication, interpersonal
and organizational skills.
· Ability to work well under pressure and
deadlines.
· Must be proficient with 2D applications
such as Photoshop, Painter, etc.
Other Requirements
-Self-motivated
The Warner Bros. Entertainment Group of Companies is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran's status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.