SIE PlayStation - San Diego Company Logo

SIE PlayStation - San Diego

San Diego, California - United States
View all jobs at this company »

Sr. Character/ Blendshape Artist

Description

The Visual Arts Services Group is a division of SCEA's Product Development Services Group. VASG is a full-production studio located in San Diego that specializes in Animation, Motion Capture, Cinematics, Art and Scanning. We are currently looking for a Blendshape Artist to come aboard and work in conjunction with our riggers, the Animation Supervisor and the Character Supervisor to bring highly-realistic faces to life for both cinematic and in-game sequences. The successful candidate will be working with all of the triple A studios like Naughty Dog, Santa Monica Studio (God of War Franchise), Guerrilla and many more!

Responsibilities:

·         The Blendshape Artist will be responsible for bringing highly-realistic faces to life for both cinematic and in-game sequences

·         This person will make the final tweaks to the topology edge-flow and determine the final positioning and refinement to key                   assets such as eyes, teeth, tongue and eyelashes

·         When the model face is finalized the artist will sculpt a full array of naturalistic FACs and corrective blendshapes for expressive            photorealistic humans.

·         Sculpting a series of high-resolution wrinkle maps to add a final level of polish and nuance to the expressions.

·         Work closely with the external clients, internal artists and outsourcing partners to keep quality and style consistent across all               characters

·         Create and lead others in the creation of photo-realistic humans, with particular attention to advanced facial modeling and                   expression modeling

·         Lead and mentor both internal character teams and outsourcing partners to reach aesthetic and technical goals

·         Create documentation, communicate requirements, and provide feedback to internal artists and outsourcing partners

·         Constantly and proactively seek to improve the production processes, tools and pipelines for character creation, rigging and               animation and rendering

 

Qualifications:

·         Solid grasp of realistic human anatomy with special emphasis on the head/face (examples required)

·         Strong understanding of Maya and basic understanding/use of blend shapes

·         Experience with facial rigging of any kind (examples required)

·         Experienced with sculpting in Zbrush, Mudbox etc. (examples required)

·         This person should be comfortable making facial expressions in the mirror and ideally capable of isolating difference                           expressions/actions in the face

·         At least 5 years of professional character art experience in high-end 3D games and/or films with at least 1 published title or                 movie

·         This person should have an extreme attention to detail and an eye for minute differences/movements in face

·         This person should be able to grasp technical concepts at least from a broad perspective and follow technical workflows while              pushing artistic limit

·         This person should be able to self-manage and keep track of their own progress and troubleshoot technical issues with Maya

·         This person should be able to brainstorm ideas that keep in mind the overall goals of the project

·         Bachelor’s Degree or equivalent

      Preferred Qualifications:

·         Experience with facial blend shape workflows on realistic humans

·         Expert understanding of human anatomy

·         Versed in Facial Action Coding System

·         Experience with Blendshape Combination System plug-in

·         Experience with Perfroce

·         Strong understanding of Maya and basic understanding/use of blend shapes

·          Experience with facial rigging of any kind (examples required)

·          Experienced with sculpting in Zbrush, Mudbox etc. (examples required)

 

This Job is no longer active!