Monolith Productions Company Logo

Monolith Productions

Kirkland, Washington - United States
View all jobs at this company »

Concept Artist, Environment (Temporary)

Description

SUMMARY OF POSITION:

For over 20 years Monolith has been obsessed with delivering unique gaming experiences for our fans. Combining innovative gameplay, cutting edge technology and AI, inventive narratives and stunning visuals to create award winning and best-selling games. Starting with our first game, Blood through to our most recent title, Middle-earth: Shadow of Mordor which has been awarded with numerous Game of the Year Awards, including Gamespot, Joystiq and IGN as well as Best Action/Adventure Game at the 2014 Game Awards.

We are dedicated to ensuring that our next game is our best yet, and to achieve that we need the best and brightest talent the industry has to offer

Monolith Productions seeks an Environment Concept Artist to be responsible for generating a variety of high quality environment concepts, matte paintings, industrial design imagery, architectural studies, and geography studies to aid in the artistic development of a given project. Additionally, the Environment Concept Artist will have excellent reference gathering and research abilities. The environment concept artist will be a student of pop culture trends across the entertainment industry. They will be fluent in a variety of artistic styles with a sharp focus on creating realistic concept art. The Environment Concept Artist will work closely with the Director of Art, team concept artists, world construction team, and discipline leads in the visual development of AAA studio projects.

Note: This is a temporary position lasting 9 months.

Job Responsibilities:

-Environmental studies, mood pieces and screen paintovers.

-Sketches of props, architecture, and individual environmental elements.

-Communicate with production artists to help clarify concepts in order to achieve milestone objectives.

-Reference gathering and visual development research

-Creation of style sheets

 

JOB QUALIFICATION STANDARDS:


Work Experience

·4+ years working as a Concept Artist or Illustrator

· Previous game console development a plus


Education, Professional Training, Technical Training or Certification

· BA in art or related field or equivalent experience


Knowledge/Skills

· Exceptional foundation art skills.

· Strong understanding of geography, geology, terrain, flora with an ability to render realistic environment concepts.

· Strong understanding of a variety of architectural styles throughout history with an application to architectural studies/concepts.

· Strong understanding of color theory, value structure, and lighting fundamentals with an application to environment concept art.

· Strong understanding of material definition with an ability to render highly realistic materials as needed.

. Solid understanding of industrial design with an application in describing function and form.

· Solid understanding of modern matte painting techniques

· Must have an active, passionate interest in current video games to help drive the game to the next level.

· Excellent communication, interpersonal and organizational skills.

· Ability to work well under pressure and deadlines.

· Must be proficient with 2D applications such as Photoshop, Painter, etc.

 

Other Requirements

-Self-motivated

 
The Warner Bros. Entertainment Group of Companies is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran's status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.

This Job is no longer active!