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SIE PlayStation - San Diego

San Diego, California - United States
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Animator

Description

The Visual Arts Services Group is a division of SCEA's Product Development Studio that specializes in Animation, Motion Capture, Cinematics, Art and Scanning. We are currently looking for a Facial/Body Animator to assist us on various PS4 projects.

Responsibilities: 

  • Will contribute to the aesthetics, toolset and workflow for keyframe character animation production  
  • Animator will be creating hand key-framed animation for humans to be integrated into in-game engines and/or cinematic sequences, for both body and face
  • Responsible for spearheading the artistic creation of in-game and pre-rendered animation   
  • Communicates with Supervisors, Managers and Project Coordinators to update them on status of animation
  • Will be working closely with all members of the Motion Capture, Rigging and Animation teams
Qualifications:

  • Extensive knowledge of Maya
  • Experience working with Motion capture is preferred
  • Must have a strong rapport with the animation leads and programmers to maintain and enhance quality of data 
  • Some familiarity with video game product development including, but not limited to workflow, tools, in-game 3D animation, motion capture, rigging, character skinning, scripting, cameras, cinematic animation and setup, and engine parameters/compression/optimizations desirable
  • Strong aesthetics of character animation and movement required strong pre-production skills desirable, including but not limited to Thumbnailing, Storyboarding, 2D and 3D animatics
  • Must be able to share and evaluate other people's ideas to facilitate multiple solutions                                                 
  • Basic communication, organizational, time management and interpersonal skills
  • Bachelor's degree in Fine Arts or equivalent

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